Name | climbing_speed |
Object | client |
Input | ElementTag(Decimal) |
Related Tags | <client.climbing_speed> Returns the client's climbing speed.
|
Description | Sets the client's climbing speed. |
Source | https://github.com/DenizenScript/Clientizen/blob/master/src/main/java/com/denizenscript/clientizen/tags/ClientTagBase.java#L182 |
Name | glow_color_override |
Object | EntityTag |
Input | ColorTag |
Related Tags | <EntityTag.glow_color_override> Returns the entity's glow color override, if any. (...)
|
Description | Sets the entity's glow color override.
Provide no input to unset. Note that this is Clientizen data, see Client-side entity data for more information. |
Generated Example |
|
Source | https://github.com/DenizenScript/Clientizen/blob/master/src/main/java/com/denizenscript/clientizen/objects/EntityTag.java#L266 |
Name | is_sneaking |
Object | EntityTag |
Input | ElementTag(Boolean) |
Related Tags | <EntityTag.is_sneaking> (Property) Whether an entity is sneaking. (...)
|
Description | (Property) Whether an entity is sneaking.
For most entities this just makes the name tag less visible, and doesn't actually update the pose. |
Generated Example |
|
Group | Properties |
Source | https://github.com/DenizenScript/Clientizen/blob/master/src/main/java/com/denizenscript/clientizen/objects/properties/entity/EntitySneaking.java#L11 |
Name | is_sprinting |
Object | EntityTag |
Input | ElementTag(Boolean) |
Related Tags | <EntityTag.is_sprinting> (Property) Returns whether an entity is sprinting.
|
Description | (Property) Sets whether an entity is sprinting.
While this can be set for all entities, it only has an effect on the client's player. |
Generated Example |
|
Group | Properties |
Source | https://github.com/DenizenScript/Clientizen/blob/master/src/main/java/com/denizenscript/clientizen/objects/properties/entity/EntitySprinting.java#L11 |
Name | sheared |
Object | EntityTag |
Input | ElementTag(Boolean) |
Related Tags | <EntityTag.sheared> (Property) Whether a sheep is sheared.
|
Description | (Property) Whether a sheep is sheared. |
Generated Example |
|
Group | Properties |
Source | https://github.com/DenizenScript/Clientizen/blob/master/src/main/java/com/denizenscript/clientizen/objects/properties/entity/EntitySheared.java#L10 |
Name | clean_flags |
Object | FlaggableObject |
Input | None |
Description | Cleans any expired flags from the object.
Generally doesn't need to be called, using the 'skip flag cleanings' setting was enabled. This is an internal/special case mechanism, and should be avoided where possible. Does not function on all flaggable objects, particularly those that just store their flags into other objects. |
Source | https://github.com/DenizenScript/Denizen-Core/blob/master/src/main/java/com/denizenscript/denizencore/flags/AbstractFlagTracker.java#L123 |
Name | scale |
Object | ImageTag |
Input | MapTag |
Related Tags | <ImageTag.width> Returns the image's width (in pixels).
<ImageTag.height> Returns the image's height (in pixels).
|
Description | Rescales an image.
The input is a MapTag with "width" and "height" keys. Both are optional, and default to the image's current respective value. |
Example |
|
Example |
|
Source | https://github.com/DenizenScript/Denizen-Core/blob/master/src/main/java/com/denizenscript/denizencore/objects/core/ImageTag.java#L245 |
Name | cancel_runlater |
Object | system |
Input | ElementTag |
Description | Cancels a task scheduled in runlater by its specified unique ID.
If the ID isn't in use, will silently do nothing. Use util.runlater_ids to check whether there is already a scheduled task with the given ID. |
Source | https://github.com/DenizenScript/Denizen-Core/blob/master/src/main/java/com/denizenscript/denizencore/tags/core/UtilTagBase.java#L1030 |
Name | cleanmem |
Object | system |
Input | None |
Related Tags | <util.ram_free> How much RAM is unused but available on the server, in bytes (free memory).
|
Description | Suggests to the internal systems that it's a good time to clean the memory.
Does NOT force a memory cleaning. This should generally not be used unless you have a very good specific reason to use it. |
Generated Example |
|
Source | https://github.com/DenizenScript/Denizen-Core/blob/master/src/main/java/com/denizenscript/denizencore/tags/core/UtilTagBase.java#L1064 |
Name | delete_file |
Object | system |
Input | ElementTag |
Related Tags | <util.has_file[<file>]> Returns true if the specified file exists. The starting path is /plugins/Denizen.
|
Description | Deletes the given file from the server.
File path starts in the Denizen folder. Require config file setting "Commands.Delete.Allow file deletion". |
Example |
|
Source | https://github.com/DenizenScript/Denizen-Core/blob/master/src/main/java/com/denizenscript/denizencore/tags/core/UtilTagBase.java#L1079 |
Name | redirect_logging |
Object | system |
Input | ElementTag(Boolean) |
Description | Tells the server to redirect logging to a world event or not.
Note that this redirects *all console output* not just Denizen output. Note: don't enable /denizen debug -e while this is active. Requires config file setting "Debug.Allow console redirection"! |
Example |
|
Source | https://github.com/DenizenScript/Denizen-Core/blob/master/src/main/java/com/denizenscript/denizencore/tags/core/UtilTagBase.java#L1005 |
Name | reset_event_stats |
Object | system |
Input | None |
Related Tags | <util.event_stats> Returns a simple debuggable stats report for all ScriptEvents during this server session.
<util.event_stats_data> Returns the raw data for util.event_stats, as a ListTag of MapTags.
|
Description | Resets the statistics on events used for util.event_stats |
Generated Example |
|
Source | https://github.com/DenizenScript/Denizen-Core/blob/master/src/main/java/com/denizenscript/denizencore/tags/core/UtilTagBase.java#L1046 |
Name | durability |
Object | ItemTag |
Input | ElementTag(Number) |
Related Tags | <ItemTag.durability> (Property) The amount of durability an item lost.
|
Description | (Property) The amount of durability an item lost. |
Generated Example |
|
Group | Properties |
Source | https://github.com/DenizenScript/Clientizen/blob/master/src/main/java/com/denizenscript/clientizen/objects/properties/item/ItemDurability.java#L9 |
Name | half |
Object | MaterialTag |
Input | ElementTag |
Related Tags | <MaterialTag.half> (Property) The current half for a bisected material (like a door, double-plant, chest, or a bed). (...)
|
Description | (Property) The current half for a bisected material (like a door, double-plant, chest, or a bed).
Output for "double" (2 block tall) blocks (doors/double plants/...) is "BOTTOM" or "TOP". Output for beds is "HEAD" or "FOOT". Output for chests is "LEFT" or "RIGHT". |
Group | Properties |
Source | https://github.com/DenizenScript/Clientizen/blob/master/src/main/java/com/denizenscript/clientizen/objects/properties/material/MaterialHalf.java#L10 |
Name | instrument |
Object | MaterialTag |
Input | ElementTag |
Related Tags | <MaterialTag.instrument> (Property) The instrument played by a note block, see https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Instrument.html
|
Description | (Property) The instrument played by a note block, see https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Instrument.html |
Group | Properties |
Source | https://github.com/DenizenScript/Clientizen/blob/master/src/main/java/com/denizenscript/clientizen/objects/properties/material/MaterialInstrument.java#L9 |
Name | level |
Object | MaterialTag |
Input | ElementTag(Number) |
Related Tags | <MaterialTag.level> (Property) The current level for a "levelled" material: (...)
|
Description | (Property) The current level for a "levelled" material:
For light blocks, this is the brightness of the light. For water/lava this is the height of the liquid block. For cauldrons, this is the amount of liquid contained. For cake, this is the number of bites left. For beehives/bee nests, this is the amount of honey contained. For snow, this is the number of partial layers, or the height, of a snow block. For farmland, this is the moisture level. For composters, this is the amount of compost. |
Generated Example |
|
Group | Properties |
Source | https://github.com/DenizenScript/Clientizen/blob/master/src/main/java/com/denizenscript/clientizen/objects/properties/material/MaterialLevel.java#L11 |
Name | switched |
Object | MaterialTag |
Input | ElementTag(Boolean) |
Related Tags | <MaterialTag.switched> (Property) Whether a material is 'switched on', which has different semantic meaning depending on the material type. (...)
|
Description | (Property) Whether a material is 'switched on', which has different semantic meaning depending on the material type.
More specifically, this is whether: - a Powerable material (like pressure plates) is activated - an Openable material (like doors) is open - a dispenser is powered and should dispense its contents - a daylight sensor is inverted (detects darkness instead of light) - a lightable block is lit - a piston block is extended - an end portal frame has an ender eye in it - a hopper is NOT being powered by redstone - a sculk_shrieker can summon a warden |
Generated Example |
|
Group | Properties |
Source | https://github.com/DenizenScript/Clientizen/blob/master/src/main/java/com/denizenscript/clientizen/objects/properties/material/MaterialSwitched.java#L9 |
Name | waterlogged |
Object | MaterialTag |
Input | ElementTag(Boolean) |
Related Tags | <MaterialTag.waterlogged> (Property) Whether a block is waterlogged.
|
Description | (Property) Whether a block is waterlogged. |
Generated Example |
|
Group | Properties |
Source | https://github.com/DenizenScript/Clientizen/blob/master/src/main/java/com/denizenscript/clientizen/objects/properties/material/MaterialWaterlogged.java#L9 |