Name | switched |
Object | MaterialTag |
Input | ElementTag(Boolean) |
Related Tags | <MaterialTag.switched> (Property) Whether a material is 'switched on', which has different semantic meaning depending on the material type. (...)
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Description | (Property) Whether a material is 'switched on', which has different semantic meaning depending on the material type.
More specifically, this is whether: - a Powerable material (like pressure plates) is activated - an Openable material (like doors) is open - a dispenser is powered and should dispense its contents - a daylight sensor is inverted (detects darkness instead of light) - a lightable block is lit - a piston block is extended - an end portal frame has an ender eye in it - a hopper is NOT being powered by redstone - a sculk_shrieker can summon a warden |
Generated Example |
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Group | Properties |
Source | https://github.com/DenizenScript/Clientizen/blob/master/src/main/java/com/denizenscript/clientizen/objects/properties/material/MaterialSwitched.java#L9 |